I just wanted to add a few things from my nongame-dev experience. I work in IT which used to be heavily male dominated, and to some extent still is. I've never judged someone on the biological cargo they are carrying. It's their skills that matter to me. I would have to say the sexism thing goes both ways (maybe 3 ways).…
you say its not based in reality but then again you also said you wanted to build a gun using everyday products...meaning it is in reality the design is really cool and i think that is what he is saying :) also i agree with Mawcos the texture deff is off i look at the barrel/silencer thing and it feels completly different…
@Cathodeus : in case you want to dig into an adventure,- download the latest release- the mzp file, its a zip file so you can open and extract it using Winrar, winzip or the build in XP zip stuff. so extract the files somwhere,- and then open the 'uv_toolbox_2.50.ms' with any text editor or the build in maxscript editor in…
Really solid stuff in general, and I really like the strong banner! Good stuff. ;) Here's a couple of crits that might help: - Having a specific texture tab is cool, but right now it's only renders. It might be cool for people to have access to the breakdown a bit (albedo/roughness/normals/...). - Environment and Prop…
Bump! my Degree Course is ended, and finally I am looking for Job again, willing to relocate . but of course I am still open for any freelance inquiries, :) 80.lvl has published the first article about the making of this project check it out here http://80.lv/articles/arif-pribadi-on-building-massive-worlds-with-ue4/ there…
well I've been working overseas almost all my life. I think I only worked in my home country for like a year. Basically be open minded, learn to make compromises, accept that you cannot always live the way you lived at home, be ready to accept to see the world in the way your host country sees it, and you should like…
University is a great opportunity to spend time figuring this stuff out, well done for making an effort. I know what you mean about the process of making concept art, Im a 3d artist but I do get to concept occasionally at work. I like the variety! it is possible to get some variety at smaller more indie style studios.…
Honestly, I care NOTHING for technilogical superiority. It's about the games and having fun with my friends. I have over half a dozen friends with a 360 and many more who play on those 360s. I don't know anyone with a PS3. The 360's sell out pretty fast.. Wii's instantly. I don't think anyone has bought a PS3 in the past…
Heya again! Now time for some clothes! I knew right away I wanted him wearing harem pants with sandals, but I have no idea what shirt to give him. Kinda always envisioned him with no shirt, but for D&D and design purposes, I'd like to give him a shirt. The current state of the pants are nowhere near final. They are only…
Hello and greetings to all, Today is April 1st, 2018, which is exactly 20 years since we pushed the button to open this place. 20 years. It's hard for me to wrap my head around that. It's been so long and so much has come through the front doors of Polycount. What started as a simple tutorial website for Quake 2 models has…