To prevent stair-stepping in CrazyBump displacement maps, just enable the setting "Save Displacement at 16-bit precision," on CrazyBump's preferences page. It now occurs to me that this feature should probably be more accessible, rather than buried on the prefs page. If y'all still notice stair-stepping with the 16-bit…
I basically spent the entire day clicking every button possible in 3DS Max, when that failed I watched a bunch of different tutorial videos in which following step by step did not work, and as I was about to give up, I decided to keep trying until I finally got it. Now I can bake flawless every time, awwwwwwww yeahhhhhhhhh!
@ IlyaIvanovArt Thanks, I have attached a pic of my graph along with a basic workflow breakdown @ teknomancer If you are just getting into Substance designer some parts of the graph may not make sense. I learned by watching the Getting Started tutorials and got my basic workflow from watching a tutorial by Christophe Desse…
Hey Robin! Sorry about the trouble! We can step-by-step troubleshoot for you if you'd like. Did the W10 system have the Suite installed at any point previously? If it didn't and you continue to receive this error, I can get a 30-day license issued to you for trial purposes. :smile: In regards to painting, closing 3DO and…
Yeah, I was wondering that too. It's all very well saying "mip_raySwitch" ... but that doesn't actually reveal much beyond that there's a node with various properties... no idea how it actually works. I did a quick google on it and it seems like there's some info out there, but it seemed far from complete - you guys seem…
Hi Bonzaj, Would it be possible for you to publish an example file? With some default effects applied, for the artist to deconstruct, and a step by step info text on how to get there. Or maybe be just some simple screenshots with explainations. I managed to install a version of Pico but from there on I don't know really…
macroScript Smoothtasticcategory: "jTools"($.EditablePoly.SetSelection #Face #{1..$.numfaces} --select all faces$.EditablePoly.setSmoothingGroups 1 1 1 --assign selection to smooth group 1) Run that and then just assign a keyboard shortcut like normal. As for learning maxscript, the max helpfile has a TON of info.…
I dont have frontpage or dreamweave but I tried it in MS word... at least I tried to find out how to do this simple task using the help files and google, but failed :( Closest I got was finding a "AddFlow 4 ActiveX Control" in the "insert object" menu, but couldnt insert it because I dont have the "AddFlow" program…
I'm very familiar with this approach, I've used it and wrote about it back in the dark ages of baking - it has significantly more disadvantages than advantages. I would consider it if baking in Xnormal or some other baker that doesn't have modern features, but otherwise, you're adding steps only to produce worse quality…
You could find some dirtbike/motorcycle tutorials that would deal with many of the same basic modeling challenges as a bicycle. Plus you usually learn more adapting a tutorial than following step by step :) Also if it just deals with modeling, you can usually adapt a maya/max/c4d/modo/blender you just have to figure out…