Hey, I think it looks really good! What I really like, is the overall shape of the chest and the sculpt damage details you have added across the border of the metal parts. A few tips that might help improve it further: Textures: I think it would help calming down the textures a bit. Right now, there is a lot of small…
Just wondering what applications, and what functions in each application actually use hyperthreading, at least from a game art standpoint (there's no doubt that it greatly increases rendering performance). I know that for the most part Substance Painter and Maya's viewport is GPU bound and that Marmoset is 100% GPU bound.…
Disconnecting the LUT manually every time via the hyper shader became tedious I made myself a shelf button with this mel code inside: disconnectAttr file9.outColor MI_GenericUberShader.TEX_brdf_lut; Of course you would have to adjust it to your materials name. Surely some real mel wizard would also know how to run this on…
dear lord some germans are really big into gay /porn relationships i met a few online myself and understand them but this thread is anti-furry and we don't need poeple spoiling this thread with porn ;please, i think polluting makkons brain is waht not waht he wanted, so starting a new thread of that, should be fine but not…