Aaahhh its starting to make sense now, I tried to reimport the mesh with a single color I'd. But that's removed all the materials. I guess I'll have to learn how to merge the texture sets in substance designer.
Your Art Station, Ah I haven't been in zbrush yet, taking classes on it in 3 weeks, hmm im sure i can just bevel and merge some edge loops in the hardest edged areas.
Max and maya sometimes just have errors baking things for no real reason, merging clears the history and max will treat it as a new object. AKA MAGIC FIX, that sometimes works when you have errors for no reason.
Uh, perhaps not the most elegant solution, but if you merge all subtools together and DO NOT change polygroups, it'll import as one OBJ but several separate meshes. You can then of course split it in ZBrush again by polygroups.
Wow can't believe that this is ur first try. Well done ! Short comment. If u merge the vertaxes after u mirror it, it will get rid of the seam line on the middle of the face and would be much better look. lol
Hey Jerc, you just got a new pro subscriber. Tell the team to keep up the great work! You would not likely have seen my money this year without this new subscription model. Cheers!
If you look down the page, it's as if his rampant pedophilia has somehow warped him into some abominable scourge in various progressions of undeath, his mere presence a blight on the corrupted face of this tainted earth. With a Christmas hat.
Whats_, he mentionned he merely projected his concept on the mesh, and you can't really get more than surface details with that. I'm actually quite curious about that workflow, it might make things easier.
thats excelent for a mere 50k$ you can get an original hr http://www.giger.com/Furniture/Images/Furniture01big.jpg but i think neo has the right idea, metal work would be a blast, and poss cheaper tpe
Hey everyone! Just a little update in 2022.2 in regards to Smart Extrude. You can now do partial cuts/merges and we also support multiple cut throughs. Enjoy!