The theme of our throne room revolves around a dark gem, suspended in the air inside the actual throne. The gem consumes whoever holds it, decay and despair surround it. A demon king found the stone and over time more and more demons came to it like a moth to flame, but none were successful in defeating the king.…
I have been searching for weeks and been to 100s of sites, but nowhere can i find any information for renameing a q3 model I have been making a mod for quake 3 called Shards of Destiny, I have completely replaced every piece of art in the game and have givin the game a new theme, but... I have made new magic wand models…
Proficient in Maya rigging and animation tools. Also knowledgeable with modeling and can fix meshes and UV's as needed. Can do people and creatures. traditional 2D frame by frame animation services also available. NSFW is OK, I have a link to newgrounds for that kind of work as well. I have both fixed rates as well as long…
Andreas, MaterialFunctions let content people build their own nodes. For example I built a node that projects a texture in world space from all 3 axis and blends using the normal. You could also build a node for a special type of shading you want to share with other people. Another useful aspect of functions is being able…
If you're looking for a good 3DS max tutorial's for animating TheAnimatedFlame has a good one on his channel. As for the maya or max question it's more about your preference, I use 3ds max and it works great for me, my friends use maya and say its great... It's not about the program you use it's about how you use it...…
I check the smoothing groups and everything checked out the way it was supposed to. My teacher helped figure out it was an issue that arose when I baked my normals. Although the area was planar, I didn't have it flat against the axis, which caused it to bake weird. Anyway, here's my latest update, textured in screengrabbed…
You know Dasher and Dancer and Prancer and Vixen, Comet and Cupid and Donder and Blitzen. But do you recall... The most famous reindeer of all? Quixel the Red-Nosed Reindeer Had a very shiny nose, And if you ever textured it, You could even say it glows. All of the other reindeer Used to go up in flames; with how many…
she only does the glowing eyes when she's casting spells: http://magiccards.info/query?q=Liliana+Vess&v=card&s=cname Otherwise she has regular eyes: http://magiccards.info/query?q=Liliana+of+the+Veil&v=card&s=cname She also has glowing tattoos when she casts spells (although apparently after getting the Veil she loses that…
There is the last renders from UDK...before the update into UE4!!! This update will be the occasion to: > Get a better readability by tweaking the color of the elements and their light's impacts (flat, shiny, metalic, etc.). > Optimise some props ^^, > Tweak the shadows artefacts. > Maybe add tesselation, if not so…
You mean fireball spam/zoning? But that's PART of Street Fighter. That's like saying GTA would be better if you couldn't steal cars. And the fireball spam just got replaced by excessive parrying. Don't get me wrong, I like SF3 a lot, but it was basically a different game. And in intermediate play and above, fireball spam…