I concur with MedthodJ. Heads normally get their own set of maps, due to the amount of focus the face will get in any given game with a first person view point. The best way forward, performance wise is with a single material. If you have eg. 4 separate diffuse/normal maps, then this will make most programmers cry, as it…
Hey everyone, I just noticed I started this thread a long time ago and never continued it. So I feel like I should add a conclusion. Spoiler I never finished the game but I did get far enough into making a demo. I created the demo in in UE4 because it has a small learning curve and there are so many tutorials that helped.…
In addition to what has been said: Do not use any eye drops like Visine or the like that 'get the red out'. Use something like Optive that lubricates and hydrates your eyes. Recommended by my eye doctor. Works great. :) If they are dry and red then they are trying to tell you something. Try to keep your work area…