Look up Layers in the manual. You can assign each level to a named Layer, and assign its lights to that same Layer. I haven't tried this particular scenario, but it should work properly.
You can colorize elements further. Split into individual layers and/or use mask layers. Then use use color adjustment clip layer(s) of your choice. Couple of themes from me:
Update 3: Ground layer has been updated with shadows and mountains,
stars and moon have been added to upper layer. Final adjustments to layer
position on model have been made
Hey Deforges! The first image shows a layer with no material assigned to it, so there would be nothing to scale in that instance. The second image shows a layer above the tarpaulin layer - have you tried adjusting that? :smile:
Finished layered projection feature, now it project on a new layer if you have a psd file. [ame=" https://www.youtube.com/watch?v=irftZZx-FKo"]Projection Painting with layer support - YouTube[/ame]
More Mixer experiments :) This time using the paint layers to build a more complex shape. I still like the simplicity but I would really wish for adjustment layers to also work on painted layers!
I'm still studying this software, but if you select that particular layer that has transparency in the "layers" palette, and then go to the menu bar > layers > export > color, you'll get a psd with transparent pixels. Hope this helps.
FWIW, updated the file. Works better with CS & PS7 (thanks Jay!). Fixed when current layer != Front layer. Added comment about non-AA selection. Fixed layer-naming problem.
Hi everyone, I was creating a background image for an assignment at work, and a friend of mine showed me a very cool tool in photoshop cs3 for stitching panoramic images. Anyway, although its designed for panoramas, being that Im into creating characters I decided to try this tool to create a face texture and ended up with…