Imagine that when you click is acting as a handle. If you click on the left side, just a bit off center, then it's gonna move slow, IE more click needed to rotate, but if you click way left then it's faster because of more traction. Not saying that it shouldn't be configurable tho ;) I wish all software had this option. I…
at this point I had an option to make go for the body and continue on my path or take a step back and see what was wrong, after a while of brainstorming I came to the conclusion that the reason why it sucked ass is because I didn't know anything about the face! With the advice from Marcin Klicki (…
What do you mean missing a few details could you elaborate, there a couple of things like the small holes/the front squar'sh pattern that will all be done through nDo or Substance Painter. Didn't want to deal with the extra poly for something that can be done through a normal map Im also going fully accurate with it and…
Thanks guys for the feedback along the way as well as the praise :P I decided to call it done today as I finished most of the the things I wanted to have in the scene. Keeping in mind it was just a diorama that already ended up being bigger than needed! :) I extracted five screenshots out of it, but as you can imagine most…
i know that i dont have quads but after ive tweaked the logo, i plan on connecting vertices so its all quads. Or should I be making it all quads 1st then tweeking? The only problem i see with the latter is that those irremovable edges stay irremovable even if the geo has come quads surrounding those stupid edges Nevermind…
god of war 3 was pretty dope looking, more of the same for sure but when the 1st 2 titles are phenominal whos gonna complain. the other games of show for me would be assasins creed 2, the gameplay demo was pretty cool, as well as splinter cell for being a nice suprise and looks really fun. all the motion control stuff was…
I do believe Vig is owed 1hours pay for his post/crit lol. Il add a point that perhaps hasnt been said, for the animation part theres no point trying to do long animations, get a bouncing ball done, but really well! Do an amazing walk cycle, rinse repeat for months and you will improve loads! In 6 months time aim to have a…
ok I'll bite, I wasnt big on this at 1st because I didnt see interesting characters until today I realized that they had Zero (from megaman X series not the Zero series) as a playable character...it made me want to pick up a copy when I sell my kidney for extra cash (damn you economy for keeping me unemployed and not…
Looks like they've build garages or something on the bottom floor, and put the gardens on the 1st floor? One under construction here Not sold on the giant monoliths, looks like the doors of a prison! Here's a couple more shots : Something you won't see a lot of in any of these back gardens is much grass. They're so dark…
played it yesterday. runs blazingly fast on my 8800gts and the load times like firebert said are blink and you miss them. nice work dudes. visually it looks pretty good, the only things that kinda bugged me was the lighting seemed very white with little color in it and the animations in the 1st scene with the horses looked…