i like this....this is good... would make going wandering a little less dawnting... as loosing all your stuff and going back to the spawn point is a fucking pain in the neck
Hello PC, I'm a character artist from Spain and these last months I've been looking everywhere for a job without any success. At this point I think I've basically sent offers to at least 30 studios and I haven't gotten almost any reply apart from some automattic responses. Some of those studios are big ones like Ubisoft or…
Spain is a famous country by its good food (number 1, but unfortunately, not too many ppl knows where is spain or its existence LOL). This salt is a silly invention, maybe for compulsive meat eaters, isn't it? Bacon LOL, we eat "Jam
Heys guys, here's my little personal project. Based on this concept by Nick De Spain: https://cdna.artstation.com/p/assets/images/images/003/052/704/large/nick-de-spain-monster-flame-3.jpg Hope you like it! Artstation link: https://www.artstation.com/artwork/52K6E
Unluck - That is super awesome. I love the solid look of the particles Suggestions: - Make the particle spawning less "flickery", perhaps insert a mesh that looks exactly like the particles but dont move, to conver the outflow. - Stop the spinning. It just highlights the lowpolyness of the edges.
I'm a bit late too, but I want to wish you all a lovely and enjoyable holiday season. May you have a great start to the year filled with many exciting projects ahead. Greetings from a picturesque village in Spain!
Agree on the grass and would include a lot of the edges where buildings/objects meet the pavement or ground. Managing transitions helps a whole lot in selling an environment. Some grime decals or vertex painting in those areas will help tie everything together and add interest. Having some texture transitions around your…
It's very buggy, I played it for a while today, it was fun, but people tend to get cocky against zombies and easily get killed, also migrants are a pain in the ass with buggy wraiths still spawning after altar was destroyed.
Okay, i could swear i just posted here to activate my subscription and say hello. I am an Entertain,emt Industry Journalist and contributing Editor of Studio Daily in New York. I am also Co- Chair of Mundos Digitales, Spain's largest digital entertainment conference in Spain.
@noosence Thanks for the feedback! I'll be adding some damage (such as scratches/marks and possibly stains) here soon. I'll make sure to have a variation! As for the tree, yeah, texturing has been somewhat of a pain. Will give tiled texture a shot =)