I'm fairly sure it must be using a world space map when baking low-low in substance - you'd get an empty texture otherwise. iirc you can composite a tangent space normal into that at bake time as well so i think that covers what you're asking for. since you mentioned the sobel/seams interaction .. yes - that hadn't…
Hi Guys, ....I am new to this platform and just wanted to say hi...happy new year to everyone :o ) and I would also like to tell you about this new 3d model selling platform that launched recently: http://www.cgtrader.com they have a totally new approach and royalty system...different compared to all the other stock pages…
Hmm okay, thanks! I saw that Maya 2015 has a new Algorythm (why does that look as if I spelled that wrong?) for the organic unfold/pelt. It's good to know the UV tools are still getting improved! This is not to scale yet (started scene today), but the isue was/is getting these rounded parts to revolve around a square…
'In all your travels' you should have learned proper typing skills/punctuation/spelling/proper tense usage/sentence construction. I got none of what you were trying to say.SRSLY man. Unless English is not your first language, then apologies :poly124: What is this I don't even WHAAAAAT. You are talking nonsense mate. What a…
I think you should rename the thread to Supermans face vs. Wonder Womans foot (3d Print) :D in all seriousness, in the comics I never saw the S deform in any way, maybe it was just my imagination but it seemed pretty rigid, you might want to work on that, but I think thats probably just something you'll have to decide as…
Hello, it says in the FX Guidelines the following, * Sphere one casts a unique spell or projectile attacking sphere two * Sphere two receives the impact and plays some sort of status effect on itself (shield, burn, buff, etc.) Does the "some sort of status effect" need to be a result of the impact or can it be a separate…
Ahh, I wish I could. My 360's broken, and I can't afford any new games, or renewing my Gold account, so I'm sort of just letting it sit there. But I remember really really liking the time trials. So long as you're not looking at people's ghosts to get the best route spelled out for you! Part of the fun was figuring the…
Quake 1 was brown / green Quake 2 was brown / green with a bit of orange and red thrown in. ^ super bland games. Heck Quake 4 was also brown / green. Purely art direction etc. And to say that today's current artists require less ability and knowledge is rubbish, if that were so, why is it that that the marketing people or…
Might as well post this up as its relevant. [ame=" https://www.youtube.com/watch?v=ww_PjqYQi5E"]Sequelitis - Super Castlevania 4 - YouTube[/ame] To me its as much deliberate design and not having things there for the sake of it. Its one of the things i dislike so much about Skyrim... choice for the sake of choice seems…
Gadzooks! That looks like a PS1 game. Just to 'take your word for it', I looked at these images stretched out fullscreen on my tv, and they only looked marginally less-asstastic. It does look like it's going to be a Jedi Power Battle like game. That's too bad, as you could already play Obi Wan and Mace in that game. BTW-…