This might help. Someone over at CG Hub posted this tool to fine tune the pressure sensitivity curve, although it's OS-wide and not just a Photoshop tool: http://www.4shared.com/file/04tc7ZQ5/Tablet-Pressure-Curve-Tool5.html It's really just a frontend to adjust the pressure curve values in the actual Wacom dat file, so…
Smoothing Groups are one of those functions Max has been hanging on to since the 80's. Reason may be, the .3DS format does not contain proper vertex normal information. Instead it adds a bit of smoothing group data so that other apps can try to import them. Makes it annoying as an exchange format. Just as reliable as…
[ QUOTE ] England banned guns, and gun related violence is still on the rise isn't it? So yeah... [/ QUOTE ] So they've gone from around 80 firearm-related deaths a year to maybe 90 or so? Wow, that's more than a 10% rise. Yeah, but I'm pretty sure our 30,000+ a year has them beat by a long shot (pun intended ). I'm not a…
Looks good, I like the texture work (although maybe more darks around the mouth and nose would help)... The proportion issues are that everything from her hips down seems to scaled up about 130% ... her thighs, calves and feet are huge compared to the fairly realistic proportions you've got for her torso, arms, head and…
I tried baking a cut detail from a high poly source onto the low poly and around the corner of the object I got this stair-stepping effect when I tried to fix the skewing through Toolbags Skew feature. This is the geometry: Now I am thinking that the vertical edges are messing up the vertex normals? I managed to solve most…
I didn't pilfer any of the content from anyone so it's purely my own creation. I would love to bring it in game because yeah I would certainly like to use a neon themed skin of mp-9 in game. The MP-9, in general, is an inferior class SMG but for the POWER of the lightning and the NEON SUPRA VIBES it will become as powerful…
For the last 3 months or so myself and a friend have been working on Tribeat in our spare time. We just released this morning and I figured I'd post here to see what you guys think :) Tribeat is an endless platformer. It features simple tap-to-jump gameplay wrapped up in stylish visuals and backed by a retro, 80's inspired…
Hi! I just finished a forest envrionment using photoscans and ue4 :) ( I guess this stuff aint as funny now when megascans just has realesed :P) all assets was scanned around my home place here in Sweden. I made this more or less as a test to see how far I could go with photogrammetry without realy know anything about the…
I would get a good qualiity 1600w PSU - 1300W if I coudnt afford the big one. You'd probably get away with 1000w but for longevity and efficiency you want to be sub 80% usage at full load A 5950x and a 3080 alone can reach 600 watts at times - add some fast disks etc and you're close to the acceptable boundary on a 1kw PSU…
@Orbit -hey thank you, Working on it. I am going to separate the RBG channels so I can quickly/easily make instances of the materials with different sets of colors. IE: 3 channels X 4 Material Instances = 12 unique colors. -Can't go crazy though, I want to keep a limited color pallet for mood. @Tnnv - I think your're…