Really enjoyed the demo on the 360. Controls felt tight and the mechanics seem nicely balanced between shooting and melee. The power axe is a great weapon to carve greenskins with :D
7 years ago was still PS3/360 territory. Speaking pure modeling wise, the workflow from going high to low hasn't changed much since then. It's only texturing and lighting (PBR) that you need to watch out for since that's what this generation is all about. But for modeling, here's a link from the Polycount wiki.…
More updates! :D I decided to go the whole hog and optimise this to a more reasonable level. I chopped it down by 750 tris to a grand total of 2909 (previously it was 3659). I didn't get any time to do any texturing tonight because I had to manually realign the new UVs with the old ones and rebake the normal map to match…
Look like his brow still shooting to much forward ,ears are too big especially the lobe . you could give him a better looking jaw line , center part(bridge + tip) of his nose could be thinner brow: https://www.celebritysizes.com/wp-content/uploads/2016/05/James-McAvoy.jpg…
Thanks for the feedback. I based this off a military grade smoke grenade dimensions (for the height), I might cut the body height a bit. Tanda_66 said: Thanks :] Yes this is actually made in Fusion 360, a CAD software I'm learning right now. Nice progress on your piece!
Okay now that sounds more interesting :D Since I'm getting Bulletstorm on PC I might as well get Vanquish for the 360, when time and money allows it :)
Those frames and gradients are so 2007. ...Okay joking aside though, the first thing I thought of when I looked at your website was seriously the 2007 Xbox 360 dashboard. Or the 2008 Update, maybe. It is 2014, this look isn't considered clean/cool. It looks gaudy and outdated. Clean up your buttons, and do an update to…
I would reference some crystals or gemstones. I think crystals would be a better choice as it has those sharp/damaged edges. https://www.google.com/search?q=gem+crystals&espv=2&biw=1920&bih=955&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiL_sSc0-zNAhXBRyYKHRWED2wQ_AUIBigB…
Thinking about the advice i got from the last model i uploaded i coudnt wait to get to practice it, so i set out to find another little robot i found interesting, something from another great artist, i found Alberto Boscolo with this little guy https://www.instagram.com/p/BGkeLs6LgC0/ already spent a coupple of days in…