Don't be fooled, it's a mere cub right now, but when it grows up, it'll be a ferocious beast that will tear your face off! Oh wait...no, they seem to remain in a constant state of "adorable" for their entire life span.
hell yeah, I can't believe I still have to dig up scripts to do these simple operations. Vertex snap, re-select and Merge isn't the same as a single click & drag... 1994 heh
and when i read it, it seemed to me the company by that time was already merely a shadow of it's past, destroyed by the system. anyway, my point was that the aquisition of mythic could mean something good for you employees in the short run.
just animate like you're used to (merge all the animations to one file) and export as md2 i used this script to export, dunno if it works in max 2008 http://www.blitzforum.de/upload/file.php?id=1627
Yes i tried that and it didnt work, when addedit poly on several objects and then collapse to or collapse all (tried both) the result is that all the geometry from turbosmooth is merged into both separate ones. I would need to do a lot of manual clean up, given that this is still creation phase where i should be able to…
Soo.. the VRAM thing is slightly misleading although it is still a big win and a great idea to use RVT. The static memory footprint of the assets that render into the RVT doesn't change - not a huge problem, but worth knowing that stuff doesn't completely evaporate. You need to load all the high mips / models etc. at the…
Hi Polycounters! Here is my latest project - Cyberpunk metro, based on Adrian Marc's artwork: https://www.artstation.com/artwork/la9xG Created in Unreal Engine using Maya, Substance Painter and Photoshop. Comments and critiques are welcome as always :smile:
Hey guys, I'm very new here. I like dark and sexy character so, I decided to work on Elise. This is my sketch from Zbrush. Right now I'm trying to merge her outfit with body.
I have always collected my pieces in photoshop and merged different channels as layers and then exported layers with channel names(albedo,metalrough, nomal etc) So there is a better method?
Okay guys, so what do you think about taking advantage of this and merging the two events together? And perhaps doing an extra polycount-only meeting in a later date?