Hello, I am new to rendering. I heard that there is a method that you can follow in order to render your character nicely for display. All I know right now is to use mental ray render engine in Maya and using Diffuse , Specular and normal maps. Is there any step by step tutorials around the forum that i can follow to learn…
Just wondering if anyone knows a great tutorial on creating vector-graphics? In theory I know what to do and what vectors are etc, and all tutorials a quick Google search turned up where those that dealed with very general stuff. But what I am looking for is maybe a step by step tutorial on creating a real image,…
hello everyone today i'll share the steps of making the new skin of Shyvana the - half dragon .. the concept came from playing with flames as the dragon breath fire so i wanted to make the fire have an effect on her appearance and i think it will look cool in the game as well so here some photos explain the steps of…
Hello I'm looking for someone that is willing to help me in my senior project I'm currently working on a research paper showing the step by step process of creating and putting the model in game, along with that I need a mentor who is willing to offer tips and guidance but where I live their is no one who has any…
Hi, thanks for reporting this. Can you answer these questions to help me troubleshoot: * Are you using macOS or Windows? * Which button are you pressing that causes the warning? * Can you duplicate the issue with other models / in a different scene? * Can you provide a step-by-step process to duplicate the error? * Can…
Hi derkoi, just wondering if you could post up a step by step tutorial on how you made your track through splines and lofting, as I'm trying to create a track myself but I'm experiencing problems with the banked corners and the scale of track. It's for a group project at university in which we are trying to create a point…
just finished my color concept ! spent my Christmas night on this one XD XD , so pretty much done, will move on to 3D modeling now otherwise I will be late for the Feb deadline. Hopefully I could achieve this look in the final 3D piece ah right , I got a little Step by Step Gif, Hope you enjoy it !
Can you try turning off the light environment on the skel mesh and see if this brings any change? I believe that the default level you get, the one with the 4 types of sky, is an interpactor (thus dynamic mesh) with a material that uses a custom lighting setup, and that one works. You could open that up and see where the…
Basically I'm going through what I've learned of maya so far. I probably should of set a poly requirement but I want to play with the form and step through the workflow on my own model. I also would love to learn the process of importing it into a game engine and the steps required for that, but that can come later after…
You can do this with axis project tool in IC.Shape. The steps would be; 1) Select all the uneven vertices 2) Hit axis project hotkey/button 3) Click and drag down a certain axis of one of those 2 vertices that you want the rest to be aligned with. I list the steps because it's a lot simpler and logical than dustinbrown's…