You've got some good stuff there - I like your animation reel, the movement is pretty fluid and has a nice bounciness to it. I'm not an animator myself, but I can usually tell poor animation, and yours isn't that :) One thing about the mixed cut anim reel, the troll jumping down right at the start after the Think Tank logo…
nightwalkr sorry i didn't see your post o.o. thanks lamoot for helping him out. if you want to do this in 2.49, you go to the user preferences button (the "i" logo in your button set). if you don't know what i mean, then fortunately it's already open, just kind of hiding x_x. to bring it out of hiding, just mouse over the…
Here is a few WIP viewport grabs of my Glocks slide and barrel. Being I was going to school for gunsmithing before I went to art school (weird combo I know) it was easy to get accurate measurements of a Glocks side. Many of the above reference images are of 9mm Glocks, the one i'm modeling is a .45 caliber , very similar…
I'm going further with texturing. Baked AO in xnormal with almost default settings (for distribution, choosed cosineSq). Camed out decent (maybe because of triangulated mesh). !So here need some advice if I do all right! Made a simply occlusion map, combined with hi-to-low AO bake(multiplied). Then for grip texture and the…
@cw: Thanks for the offer! Please use the following link to download the file from my website: http://www.mentallic.com/download/World_Tile_Flip_Work6.max The goal is to have the WAVE object move across the world map tiles. The WAVE object moves exactly one tile's width each frame. For each frame the script checks the…
Thanks for feedback and sorry for the delay in replying. @skyline5gtr: It's using Unreal Engine 4, There is a UE4 logo in the lower left corner of the renders. Generally speaking the chairs and plates would be in the same spot, but I see what you are getting at. Window frame is also something I overlooked (going to be…
Drawing is not in my wheelhouse of skills unfortunatly. I wish it was, but its not something that I wish enough to do anything about it. It has never gotten in the way of being able to do my job and do it well. There are other things I would rather get better at that I feel would help do my job better than 2d drawing.…
Thanks guys. I'm trying to get it together. Currently I'm trying to spend a little time each day creating "something" and playing "something" so I've got literally no excuse to bring myself down over it. It sucks especially since I had these issues before going to uni, and now I've graduated it's even worse! Y'know , old…
Thanks for the help all! @leleuxart: Which wood were you referring to? the wood on the floor or the bit under the wallpaper? I will also adjust the wallpaper so the "logo" is slightly smaller. I have a little update, thought I would tackle the hardest part (IMO) and model the chair as I have never done anything like it!…
hey pangarang, im going to echo renderhjs approach to critiquing your site. bad:- pop ups for your artwork - the thumbnails should be closer to the header -should the header have soooo much information _name, occupation,email,demo reel, resume? -also someone told me that WIP shouldnt be on your site just finished work…