Are you passionate about art and digital entertainment? Would you like to learn more about mobile games? About Us TutoTOONS is an international startup, providing a free drag and drop mobile game builder. We help artists create, publish and sell their games on the iOS App Store, Google Play and Amazon. The company was…
Hey there. I'm building a desktop PC to use as a personal 3D/CG workstation and was hoping to get some advice from those more knowledgeable than myself. I want something that can run typical industry software like Maya, ZBrush, etc with ease. My current build is: PCPartPicker Build CPU: Intel Core i7-4790K 4.0GHz Quad-Core…
So, i am not really sure where to start at this and honestly, I have never posted my work here because honestly, you are all dedicated artists of such high caliber that I always felt kinda like I would waste your time asking for opinions. Either way, I was working on an RTS for some time and I may take these assets and use…
Fendt - MT900 Tractor . Links: https://www.cgtrader.com/3d-models/vehicle/vehicle-part/mt900-tractor https://www.markos3d.com The high-detail exterior is great for close-up renders, the model was created in 3d's Max 2011 environment, using the open subdivision modifier which has been left in the stack to adjust the level…
Honestly, your texture is killing the piece. your normal detail looks fine, but you've got way too much heavyhanded dirt that just makes your texture job look rushed. Your paintjob you've chosen with the blue and yellow stripe is interesting, and I think it would fit the piece well, but the dirt really isn't helping your…
Wow, thanks alot guys. I'm glad you like it, made those many hours worth it :) ! Kennyties: Yeah the cart is pretty big now that I look at it, also you are right - the pillars come up straight through the planks, they have textured 'holes' but they don't read from anywhere but right next to them. Coots7: .... damn it…
Hey Evil raz, thanks for taking the time to post such indepth feedback! Sorry, the last images I posted were probably misleading as to what I'm going for with this anatomy study. I'm trying to make a more "average" bodybuilder. A amateur look instead of a pro because now a days the pro's have these comic book proportions…
Hmmm, well I guess I can't quite agree with you. Dazzle's Weave is fact instantaneously (meaning that all effects spawn at the exact same time, the circle, the ring and the dust), there are no three phases like you listed. The effect "lingers" almost exactly as long as mine: My effect displays only 0.3 seconds longer than…
Well, main issue that I see here is that you're trying to sell a very small number of individual assets man. It's too random. Most devs aren't looking for a single texture or a tree, they are looking for a set that will be enough to cover at least one scene or a level. One person's stylized assets usually aren't…
You guys have listed a lot of benefits to .pdf and I am yet to see any of these present. I don't author this crap though so perhaps there are secret tricks to make them work, the producers at work give me these shit documents as an overview to try and design the environments I am working on, I have 1gig ram 2.1 gig p4…