So, my name is Daniel, a 24yr old brazilian 3D Artist. I traveled to Vancouver Canada to learn 3D Animation on the Vancouver Film School, and finished the program about a year ago. Other than some freelance work, didn't had really much work experience in the area, but I always enjoy doing little projects to learn more and…
I've been using Marvelous Designer for almost all the player customization stuff in Rust. I can't recommend it highly enough for realistic clothing. Here are few examples of things I've made with it: https://www.artstation.com/artwork/rust-hide-and-burlap-clothing https://www.artstation.com/artwork/more-rust-clothing…
Hey all, I'm not entirely sure how to describe what I am looking to do in Unreal, But basically I followed along with Abe Leal's newest video on the Adobe Substance 3D Youtube channel where he textures a shark characters but he uses a technique where he creates a value map first and then uses a color gradient that uses the…
Your piece made me think a little bit more about what makes hair look good in a piece of art, and I remembered some additional things. Good hair in art, whether stylized or realistic, is informed by reality. However, what happens a lot with stylized hair is that one artist will reference other stylized pieces to create…
Thoughts so far after playing a bit more. First of all it's absolutely amazing so far - The object list in the top left corner of the screen is great! Would it be possible to add windows like functionality to the list? Shift does add to selection but CTRL doesn't deselect and selecting an object and then shift clicking…
This job is a six month long, W2 contract position, 40 hours per week. Remote candidates within the US are accepted. The Contract Environment Artist will work closely with the project’s Art Lead and Game Designer to create exciting, lively art pieces for Armature’s latest VR project. The person in this role will specialize…
@Mossbros: In general, some work faster than others. I know from experience. Noob Challenge #4 was my first time competing in something like this. I figured I wasn't going to finish because I know my skill level, so I tested myself on what I believed I could get done in the provided time limit. FYI, I stuck to getting all…
Hi my name is Mark. I am Team leader of Armed Developers. I myself am new to Modeling and can make them but i have slow production rate, So i wish to create a great FPS game with Great Models to go with it. I am using Unity 3D to Create this game and Myself and Another Team member are the main programmers. We create…
hi! I'm a student currently working on a piece of work to create an environment that is affected by rain with possible rain animations in the scene. I have been creating some assets in blender and texturing both in blender and substance painter. I tried to add some water droplets to this sign but am looking for some…
Hey there thanks for your answer. i heared sometimes that its more "legit" to make it all by hand and that it's "cheating" to use speedtree. i know that a lot of company use it and get great results - but they need a good skillset to create an good output out of speedtree. but if this is a legid one then i will get the ue4…