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Re: Normal map noise phenomenon
Reply by
zipper101
·
Oct 2020
·
Home
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Marmoset
. I solved it by changing the size.
Re: 3ds max: weird zig-zagging TurboSmooth shading
Reply by
Eric Chadwick
·
Jun 2015
·
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Technical Talk
Lol. Glad you solved it!
2 results
Re: Why is my object dark in the corners when i render? 3DS MAX
Reply by
stuffinmyhead
·
Sep 2015
·
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Technical Talk
Thanks :D solved the problem
Re: dDo beta is OUT!
Reply by
robobot
·
Dec 2012
·
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3D Art Showcase & Critiques
Thanks Kimon! That solves the problem. :)
10 results
Re: maya isuue - Transalate x olnly moving by one unit even though no snapping is on
Reply by
kreativ
·
Mar 2015
·
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Technical Talk
solved == reset the move tool
Re: Lyla - scifi game character WIP
Reply by
pastelspirit
·
Aug 2014
·
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3D Art Showcase & Critiques
Ah, ok. Solved, thanks!
Re: Normal Maps in Mari
Reply by
PinkZebra
·
Sep 2017
·
Home
›
Technical Talk
Thank you :) Problem solved!
Re: StingrayPBS materials in Maya - changing presets programmatically
Reply by
johnson5jr
·
Sep 2017
·
Home
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Technical Talk
SOLVED. the answer is the loadGraph flag.
Re: Problem with tile texture in material Editor
Reply by
jesaro
·
May 2013
·
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Unreal Engine
Thanks, that solve my problem
Re: Mudbox Texture Distortion ?
Reply by
caner_ozdemir
·
Aug 2015
·
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Technical Talk
That solved the case, thank you.
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