This skin is heavily influenced by the terminator series, enjoy! Mechanical part process: bringing SKIN and mechanical parts together ;) Sawed Off Nemesis wear: I'll post a link to the workshop item when I've published it! Stay tuned!
Hello guys, this is the final result of a project I was working on during the great workshop with Danilo Athayde in Melies School, São Paulo. It's a realtime 3D character based on a Daeho Cha's concept art. - All renders from Marmoset 2.
Hello, i have some ideas for Team Fortress 2 items. What to start, what tutorials should i read or look? I'm using Maya. Also need help with low polygons, and sending it to Workshop / test it on itemtest. Thanks!
Hey I currently downgraded to max 2012 for Dota 2 workshop but I am having issue with my UI, my hierarchy tab has some how disappeared completely if someone could please help me. It would greatly be appreciated.
Hi, this is my second project for skin contest. I tried to make more realistic look this time. Please let me know what you think! :) Here is a Day 1 preview: EDIT: Working on M4A1-s. It will be posted on workshop soon, not as a contest submission.
hey! thanks man =] the best you can do to start is learning with others mistakes, you can learn a lot on the polycount thread about the workshop http://www.polycount.com/forum/showthread.php?t=100016
Hi! Here are courses on clothes. https://cgelves.com/courses-workshops/mastering-marvelous-designer/#addtocart I would recommend the course of Scott Eaton. http://www.scott-eaton.com/ (first better learn the academic drawing). Good luck!
this would be a better place to ask. http://tech-artists.org/. Its specifically for tech aritsts, and there are some AMAZING guys on there, from some very large named studios Also, http://www.ianimate.net/workshops/rigging.html
Zbrush R2 is more then capable of supporting it's own weight in rendering. Just because people don't make tutorials about it extensively, save for the Workshops at Pixo, doesn't mean it doesn't exist or that it's sub-par.
this video's a good source of information. also check out the wiki. there's some excellent tutes on there. [ame=" https://www.youtube.com/watch?v=c_GWVez_UHM"]Texturing Workshop with Jamin Shoulet Part 1 - YouTube[/ame]