Greetings Creatives! Here's a brand new looping track that might sound cool under the menus for a sci-fi game. Maybe something industrial that takes place in space: "RUSTY HULLS IN ORBIT" You can listen to it here: https://soundimage.org/wp-content/uploads/2026/06/Rusty-Hulls-in-Orbit.ogg And download it here:…
Hey man, I worked on an alien scene awhile back, here's the thread: http://www.polycount.com/forum/showthread.php?t=65374&highlight=aliens+hallway&page=3 Here's my website where the final product is: http://www.lincoln-hughes.com/Pages/alien_eggs.html Thought those might help a little bit. The hallway looks a little weird…
It looks like a good start, but I think you need to push it, you know pour some awesome sauce on it. To be specific, the sails seem too stiff, what about doing some cloth? Even if its in another app like max or Maya it just needs that little bit of wind and some gravity on a high poly piece of cloth to make it believable.…
Hey Spearhafoc, that last piece is a large improvement I feel. The forms are really coming through now and there feels like a legit lighting scheme, as before things just kind of looked lit, with some highlights on the front. One critique that might help is the same I gave to another artist yesterday, concerning the value…
Hello! You need someone who can help you convert your ideas OC or reference image into a stunning unique high quality custom 3d avatar for vrchat creating from scratch which entails modeling from vrchat avatar modeling from scratch, rigging, high quality texture toggling adding simple animation etc. then this the right gig…
Hi, Game devs. Need some help and feedback. My problem is that I don't know how to set up my lights correctly for composition. Also, I've created materials for base colors, roughness, and normals. Feel free to criticize my prop as well. Thanks in advance.
Hi, Game devs. Need some help and feedback. My problem is that I don't know how to set up my lights correctly for composition. Also, I've created materials for base colors, roughness, and normals. Feel free to criticize my prop as well. Thanks in advance.