@renderhjs From my previous research initial physics in Pure for example started as raycasting down towards racetrack from cuboid colider mesh for the cart and applying coresponding upward force. Later it was reduced to 2 raycasts, one in front one at the end. This was simplyfied even more reducing to 1 raycast in high…
Yeah, pretty much everything about that pack is second rate, but meh, I don't care about it anymore. One of the floor tiles has nails and seams at the the top and bottom ends, and the other does not. This being the difference. :) I made them initially as practice. I then posted my WIP's of the set on the unity forum and…
Not to start an unreal vs unity question, but everyone on 3D art section of this forum is using Unreal to display their work. Maybe OP could learn Unreal instead of unity. People mention learning PBR and unity. But, some post seem to suggest unity doesn't even have PBR or you need to do some heavy stuff just to make it…
Please, when did i post a meme? Look the OP is searching for an engine which is simple to learn competent in 2d most likely, given the examples he had in the Threadtitle. Which Unreal just isn't, i wouldn't even say its the best options for indies YET (maybe it will it shows a lot of potential). For artists Unreal is…
I have used unity. However, I have not built a project on it so I am be no means an expert, but I am familiar enough with its features to know a few pros and cons. Despite my excitement for what Torque 3D may become it is still very much in Beta. So if you need to build a project (with an engine you know will work) I would…
We're looking for a talented Set Dresser/Level Designer to help us create our up-and-coming stylized open world game in Unity! You will be joining a team of eleven dedicated developers located around the world, working with us remotely in a full-time contract position. You will have the ability to set your own work hours.…
Well, I'm not experienced in that, but I'll share what I know: - Always work in software native units and never change that (except for stills & co); - The solution you presented is the only one I know of, I didn't get what you were doing before. - Dealing with simulation is an advanced thing, if you are going to do that…
Unity accepts native Maya files, but I'd suggest using fbx. We've run into issues where the native Maya files corrupted and we were forced to convert everything over to fbx. Also, just a friendly note. Unity also accepts the use of .PSD. So you can work directly from Unity using PSD's without the need to export another…
Hello guys, i change my units to cm and save the start up file but when i restart blender it doesnt start with cms. Is there a way to save it like that.
That's something I'm wondering about, actually. I tried out importing some GIFS into Unity to judge them VS. the full-color TGA textures, and there was SOME size reduction, but not as significant as when I just viewed the TGA and GIF side by side in a file manager. SO I think Unity is probably converting the GIF and for…