Alice Johnson based on the Character from 'A Nightmare On Elm Street - the Dream Master' Realtime model with 80k verts budget 4 sets of 2k maps Using Maya Zbrush Substance Painter, rendered with Marmoset Toolbag 3 https://www.artstation.com/artwork/yP6dK https://www.artstation.com/artwork/yP6dK
Isn't Nine Inch Nails's Ghosts album free to use for non-profit media? If I'm not remembering that wrong, it's a nice option as well. Otherwise, just get a generic ambient/soundscape and be done with it, I doubt your grades rely much on the choice of music as long as it isn't obnoxious.
This is a list of the limits of the program: https://prnt.sc/gj3kt9 I don't underestand what is "six UV texture patches pre object", can someone enlighten me on this? And also "five objects at once" does it mean five .obj files at once? Thank you
Hi! I think ziz makes a good point, the environment would benefit from some more geometric detail. I would look at the silhouette of things, that those don't read overly low res/ facetted. Situations that silhouette the most would be probably edges/ corners. I think generally having more geometric detail around camera/…
Just to clarify. The software I am developing is more similar to Photoshop, GIMP or Paint.net, than to Substance Designer or Nuke. Because of the nature of a node based engine, almost any workflow is possible. My first objective is to implement all the functionality of Paint.net, with some extras like non-destructive…
@Luggage Well, here's mine graph of the pattern for reference: (Quick summary of my graph: I was thinking of making the pattern by intersecting 2 circles. When I introduced Blend node (can't remember what was the blending mode) I got the shape I wanted but there was also some leftover from the circles. So I introduced…
In case you don't realise this, your work machine isn't your property. Neither is anything on it. None of the work you've done on it belongs to you. But anyway, dont you have a password? That said, a fellow team member actually sitting at your machine and changing some work you've done doesn't sound so cool. If I were you…
As someone who has lived in 4 countries and been plagued by visa and work permit issues I definately think you should suck it up and get the full diploma. I am a PC tech, not your run of the mill school grad or manual basher, with 10 years of experience in my field, I have owned 3 successful companies and done work for the…
What is the end intention? Is this to be in a game, as a looping ambient animation for a prop asset? Assuming this is the intention, I would suggest pre-baking the animation into bones, and using skinning to animate the meshes. This is highly performant, but not interactive. To do this you could create the initial mesh…