Good point, however technically AO map should only occlude the ambient light on a model and the diffusely lit bit should have the albedo/diffuse without the darkening. It's subtle and I'm nitpicking but just for clarity. I have dumped AO into diffuse before, depending on the tech you are using it can be the only way to get…
Really nice work so far... I feel the biggest let down is the lighting... I believe this touches up on everyone else's critiques... I feel that the lighting is really flat and because it's so evenly lit it plays a part in why all your emmissive signs are fighting for attention... I'd even go as far as to push that fog…
Couple of things; the bright tiles stand out quite a lot in the unlit/unlit + vc shots. It's not so bad in the lit version but it's still there. The shadow on the door texture could be handled by vertex colours instead since you've got the geo for it. As it is now it's a bit of doubling up going on, making it a bit dark.…
Back in the day there was a massive document the community put together called something like "How to get into and survive in the games industry". It may well still be hosted on the site of one of the oldschool members. Doc Rob had it at one stage, but the links I searched for are gone. It'd be worth trying to track it…
It's getting there. Below are two images with notes on more specific things that catch my eye using Megan Fox as reference: Sorry about my bad handwriting! Here are some things you might want to consider: - I think the eyebrows can be lower to avoid the surprised look. - The forehead is too wide in front. The forehead is…
Welcome fellow Polycounters! As DOTA2 related contests are no more and final exams ongoing my brain demands FREEDOM. Thus, I have realised that there's one more thing that may or may not be nifty to polish. I present you zee awfulness, zee cruelty and zee madness of Scholar's Sentiment set for Templar Assassin. Steam…
That's really good to hear. Committees are the key to keeping little communities bonded together. Whether it's a corporate shindig or just in causal meeting in a pub it really does not take much money for little meetings to happen. I am on the board of a couple of committees and its not so much the money that's splashed…
"If there's one thing the long-running Sonic The Hedgehog series is all about, it's using a handgun to kill the fuck out of your enemies in a gritty world. Right? Sega seems to think so, as the recently announced Sonic Adventure 3: Shadow of Hedgehog (that's 100% real) will feature a darker version of Sonic - creatively…
cool job Cremuss :) The shapes and layout r quite nice here. some points which I think could be improved: 1) The textured house is quite hard to read with the texture applied to it. The reason is mostly in the texture having too much highlight contrast and actual big size of highlights. The contrast between highlighted and…