Hi, I really like your model :-). If you're willing though I can give you some feedback on the animation.... The side-to side motion on the hips and tail is nice, but there's two major changes need to make your work stand out more: 1) The legs. Currently they move in parallels (e.g. As the back leg moves, so does the front…
nice asset. Only thing that stands out to be comparing with the concept is that the sides where the read is are a different shape/size. I dont think that really matters though :P
Here are my tips to getting into the game industry in no particular order. 1. Do your research. Keep up to date on the latest technology and practices. What companies are hiring, the projects that are in the works and the movers and shakers of the industry. 2. Network with everyone, you never know who can help you out.…
And a side note, bicycling on the sidewalks here in town is actually ILLEGAL. Bikers have to ride in the main roads with the traffic, who 99% of the time have no regard to their safety or pedestrians.
You should be proud of the work you have done, its a good scene. What you should be more proud of is the next scene or the changes you are about to make to this one to take it to the next level. =) Some very good crits posted so far, it looks like you tried to follow most of them which shows you are open to change, a good…
Nice tiles! I'm not an expert on tiling textures but I do them from time to time and one thing you will want to do is first get a texture size that is easier to work with, 1024x1024 or 2048x2048 to start out with, something you can easily divide by 2 without guesswork. Then take your texture and go into photoshop and do…
Ya, I did spend some time wondering about this... even thinking for a moment that it could have been possible it was some kind of alternating pattern but realizing that was impossible. Still, lining up the sections with the blueprint makes it seem like they're pretty much around the right size if not exact. Doesn't seem to…