Thanks a lot for the info guys, definitely some solid stuff to keep in mind. I did have some color variance in a few places as you said (blueish tint around beard, yellow forehead, red nose, redder joints, etc.) but I usually drop my layers where I add that stuff to an insanely low value. Maybe it turned out a little too…
Actually, the only real working thing is to seperate the paying and non-paying crowd in a way that the non-paying crowd would rather be a part of the paying crowd even if they can bypass the drm enough to set up their own crowd, see: multiplayer games. You can set up your own private hacked server in something like…
you should make the alpha channel,for the wings, slightly gray so that way the wings are kinda seethrough, also on that note I know you see the floating edges at the tips of where you made the wings jagged...use the erasor tool near the edge of the part you want to be seethrough so that you can make sure that is all gone.…
Littleclaude posted this spreadsheet a while ago, I find it extremely helpful. It's for everything CG. Note you can filter by city. https://polycount.com/discussion/194454/industry-job-postings-regularly-updated-enjoy https://docs.google.com/spreadsheets/d/1eR2oAXOuflr8CZeGoz3JTrsgNj3KuefbdXJOmNtjEVM/edit#gid=0
I was thinking of going to dave school in Florida after my time in the USAF because its short and there is no prerequisite courses to be accepted. Except its close to family and it would be distracting. http://www.daveschool.com/ The dave school is more of a 1 year tech school, is there any other VFX schools like this…
tommorow we start the flushing proccess,, filling and emptying till we get the ph leveled out, then add the sand (black coarse grain sand) and white and tan pea gravel. some plants, add in one bristle nose pleco. about 6 tiger barbs a couple of silver dollars about 6 giant danio and my big boy oscars Umaga and Retardo then…
Hi all, Slowly I am doing more and more 3D print work for others, either pro or hobby. Mostly relying on others on how to do things that work for a PLA printer. Since a week ago I started my own 3D print model to really dive into what it takes to make a good 3D printable model for PLA printers. I want to share the progress…
You would need to expose the X and Y parameters separately in the shader settings. That can be done by editing the shader files in C:\Program Files\Allegorithmic\Substance Designer\resources\view3d\shaders
Alice Johnson based on the Character from 'A Nightmare On Elm Street - the Dream Master' Realtime model with 80k verts budget 4 sets of 2k maps Using Maya Zbrush Substance Painter, rendered with Marmoset Toolbag 3 https://www.artstation.com/artwork/yP6dK https://www.artstation.com/artwork/yP6dK