If not done, do this. but based on actually logging in for first time versus 0 posts. It will clean up sooooo much. I have done it on forum I admin. Helps tremendously as I can then see from whats left the new users for the day who actually did something. EDIT: Added where you do it and how in Admin panel. Second screen…
So I started working on more eyes, but i did not like that I did not get a feeling for the areas surrounding the eyes, which made it hard to work on, so I made a face instead. I have not been working on this so much as I wanted, I never realized that working at a studio would take this much energy, but finding my energy…
About bloody time to update this thang! I got hold up from this project for a few days due to cv writing and mailing. Completed the beetle wreck with 1024x1024 dif, specular and normal maps, all images are ingame CryENGINE2. And here is two pics of the watertower which also are 1024x1024 dif, spec and normal. I still…
Why does everyone keep comparing the 28 days later zombies to this? Obviously the vampires in I Am Legend are a lot more powerful and more acrobatic than those in 28 days later. To achieve the scenes where they are all jumping on light poles and doing crazy shit you'd need a huge team of Jackie Chans. That's like asking.…
Checkout the Artist Del Walker he did work for Batman. He's got some nice shots of heads, arms, hands and it's all close up! Looking at your work it's really nice but some close ups and better presentation would go a long way.
It has been busy over the past two days so here is a quick update on the Putrid Defiler sculpt with the limited time I have had. It should be done by tomorrow or early Tuesday.
Wow - did you guys really pay out 2k for the tank models - or was the guy on the team? The textures look great though - can't see the video at work so will check out later. :)
Crap, that is the one thing that I did not want to hear. I hate trying to optimize a model. In my defence, I decided to give the arms and legs a few more rings so that when it came time to rigging the character up it would be more animation friendly, well at least that is my attempt. Anyway, I will try to optimize him a…
Danke for the reply. I am mainly a lighting and rendering guy, I love technical challenges/optimization the most and that is why I am interested in your project. When you mentioned rendering times, my eyes lit up. Anyway, my portfolio has archviz and videogame related 3d since I used to work for a large videogame corp.…