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Re: The color of the city ( UDK environment)
Reply by
megalmn2000
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Mar 2012
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3D Art Showcase & Critiques
That's awesome! I really love the mood of the scene! Composition is great and the amount of details makes it interesting to look at. :)
Re: [WIP] Another M4!
Reply by
Xendance
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Jan 2012
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3D Art Showcase & Critiques
Is the weapon supposed to look like nobody has taken care of it? Just looking at that massive amount of rust ;)
Re: Ravaged - Flamethrower
Reply by
praetor187
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Jan 2013
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3D Art Showcase & Critiques
man im really into the texture on the flamethrower. nice amount of grunge looks used but not overused, love it man.:)
Re: Xbox and Oculus Partner to Change the Face of Virtual Reality
Reply by
Zack Maxwell
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Jun 2015
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General Discussion
I don't think a Kinect could actually work well with VR, with the massive amount of latency it has.
Re: Scarlett - Because Shes worth it!
Reply by
dom
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Nov 2011
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3D Art Showcase & Critiques
Pure genius. This is really good and I'm loving the amount of expression in her, hardly see that in modesls this days.
Re: Sketchbook: Jessica Dinh
Reply by
KristaW
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Sep 2013
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Digital Sketchbooks
I love your figure drawings! Are the last ones all done with the same amount of time or is it varied?
Re: BIG PROJECT - Short film - "Free Ticket"
Reply by
sampson
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Dec 2009
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3D Art Showcase & Critiques
hey thanks guys (hair is painted on) - i'm going to try think of cutting down on the amount of scenes and such.
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Re: Polycount Recap
Reply by
Dvolution
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Mar 2013
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Big News
Good lord the amount of jaw-dropping work in this re-cap! As fightpunch said, proud to be included! :D
Re: DISPLACEMENT HELP!
Reply by
tarik3d
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Dec 2009
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Technical Talk
yeah i played around with contrast within 3ds max but it only makes a certain amount of difference
Re: Baking AO in maya
Reply by
K17020
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Feb 2012
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Technical Talk
I'm not sure if this is the case, but you could up the amount of samples that you are using that might fix the problem.
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