I disagree with Scott (candystripe). As you seem to know, your attention should be on finding a job and polishing your portfolio, not learning a skill (web coding) that has nothing to do with your field. And, even if you were to spend a week doing nothing but coding and learning, you're still probably not going to produce…
Personally, I'm fed up with Windows altogether. I run XP64 and now I'm wishing Adobe programs would work with Ubuntu. If they did, I'd switch in a heartbeat. x64 will run ZB fine, as well as Maya 6.5-8.5 (32- or 64-bit). The 64bit version of Maya holds no sway over the 32bit version-- I've noticed absolutely no difference…
Last one for the day :D this is how you can currently create a node in GraphN. The node that you're seeing here takes a really small folder creation function in Python, and exposes it in a super user-friendly node. From then on, you can keep stacking features on top of it until you have a fully fledged folders management…
Zbrush is tough on your system, BUT on my system it can handle more polies than in Max. I can get a good 10 million+ in Zbrush on my crappy PC (I've never had a reason to go past 40 million on my good one, but it handles 40mil without a lag). If I put these parts in Max though, my pc cries haha. Expect more polies out of…
PTRCreative - Does this happen when you use one of the sample projects from here PixelApocalypse - Oh yeah sorry, misunderstood, there definitely seem to be some sort of bug. Good thing manually adding materials works at least. To be perfectly honest, the whole color ID/adding materials in basecreator system is undergoing…
Thanks so much jhoythottle. I'll continue to work on him. I was kinda feeling the vibe / backstory that Jade had described : "The fiction I'm writing in my head about this is someone who's perpetually connected to a VR system (backpack one), and is being barely kept alive on portable life support. Visually, he's zombie…
Multiple textures tiles? I dont think BP3D has anything similiar like Mudbox's system. And to be honest I havent used UV tiles much myself. But you can kind of do something like a tile system for BP3D. Multiple UV set per object, each uv set its own material/texture. You offset the uv in the material tag and simply…
You'll want to change the Reference Coordinate System to Local, http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/index.html?url=files/GUID-0F3E2822-9296-42E5-A572-B600884B07E3.htm,topicNumber=d30e28285 If find it helps to set the Ref Coord System to Constant, in the Prefs. This way it doesn't change between Move,…
[ame] https://www.youtube.com/watch?v=Z81KICx1qfY[/ame] Hey guys, I've been running into an issue with outputting my effect into video or image sequences. It seems that it affects my timing for the particle system, which explains why my embers fly straight up and my fire accelerates towards the center too quickly. Whenever…
I would still say Mari is the most powerful. Its brush system is basically photoshops, and you can even import your photoshop brushes. It also has a masking system so you can control the paint not going to places you don't want. So when the faces are moving away from the screen you don't get that annoying stretched out…