The barrel also seems to use an emissive texture (not listed)? If so, I would suggest baking some reddish-orange emissive lighting onto the inner barrel. And the burning ends of the wood planks should have an appropriate wood effect, not simply reusing the charcoal emissive. The rust & damage on the fridge seem randomly…
It's really not that scary if you think about it. Let's take a look at the scene after I've highlighted some areas: (by the way, I have no idea what I'm doing with the colours, I just did what made sense to me, I'm sure there's a right way to do this) The red parts are the two key props you'll need to create for the scene,…
I don't deny its confusing. That's because as a graduate you don't know shit yet - fortunately you have access to the opinions and thoughts of quite a lot of experienced people on here to help you through it. Re ego/cogs. Full scale games are not made by one person. They are made by a group of people working as a team and…
Wow, thanks alot guys. I'm glad you like it, made those many hours worth it :) ! Kennyties: Yeah the cart is pretty big now that I look at it, also you are right - the pillars come up straight through the planks, they have textured 'holes' but they don't read from anywhere but right next to them. Coots7: .... damn it…
That looks sweet. Sa74n if you think my skills are good enough I would be interested in making some enviornment and props for the project. I dropped you an email. Alex
I think the important thing to ask yourself, what would you like to do? I see you have a lot of props, which is what I assume is what you're aiming for, but you have a human sculpt in there. I would pick a specialization and cut out anything that doesn't align with that.Then ask yourself, what would you like to work on or…
Hi all! I can finally share my work from Tom Clancy's The Division :) I was a Senior Environment Artist on the Mission Team at Ubisoft Reflections. During my time on The Division, I was mainly responsible for the WarrenGate Power Plant main mission, from inception to completion. This included initial block-out, design, art…
Overall great prop, the metal came out very well. I'd drop the saturation down on the greens, especially where paint's likely to rub off on the raised bits:
Hey folks! I am wrapping this projec. It is almost done. Right now is the hard part, my mind runs with ideas and enthusiasm for the next one. But Azimuth Cold is still needs some love and passion to properly finish it. So no new projects until this one is done! https://www.youtube.com/watch?v=M-ZS2MsDIzU