Loving the project so far... Unless this is restricted by your style for this project... I'd definitely change up the colour variation on the plantation leaves, they're all one colour and could benefit with some variation. Great work so far though! (Y)
one more thing, if you baked your object space normals in max, do you have to invert something for it to work properly? I tick invert y for the normals, but not sure if it does anything for the object space normals or if its even an issue.
Update on an element that I’ll add to the end of the effect. I’m considering adding a little random noise to the Y value of the flight paths but I’d like to flesh out a bit more of the aftermath effect first to make sure it doesn’t look too noisey.
looks very good, but its a "chaos" axe......it looks more like a moon axe or something, cuz a chaos axe would be like spikes and pointly bloody shit. yaknow? just my opinion, doesent looks so..."chaos-y" to me...
Marines are really the best thing vs void rays, you can't let them mass void rays, gotta hit them when you scout it. Vikings/bc's aren't too great vs them, besides the y-cannon, maybe.
maya ctrl click one of the arrow to constrain the axis when moving, for example ctrl click y axis will change the 'yellow box' in the middle to xz plane, so it will always stay on the ground when you move something from perspective view.
sweet work, dude. looks very tattoo-y :) I've got a half-sleeve - my right forearm is covered - and a couple other retarded tattoos. Weirdest part was having a shaved arm for close to six months, with all the sessions and touch-ups!
Another problem. When I applied the normal map all of the seems were visible and certain areas were inverted. So in the normal map parameters I checked the box for 'Flip Green(Y)' and now everything looks fine. what is the deal with that?
H A Y E S Workshop [Mei Nei - Jade Rabbit Courier] STORE LINK collab with BladeofEvilsBane [Awoken Arbor] Nature´s Prophet Treant collab with BladeofEvilsBane [The Children of Verodicia - Treant Animation] Available in the Dota 2 Store Collab with Belkun and Arty [Nim´ro - Timber Courier]
Some thoughts. * Quality over Quantity * Everyone wants a job as quickly as possible. Therefore, taking time to make sure your work isn't screwed over by this gives you a leg up (well executed work under pressure is a game artists' job, after all). * You're competing against the best of the bunch, not the basic minimum for…