Used to be some long-winded threads here debating Biped vs. Bones, seems they're gone. Basically, most agree Biped is good for quick one-offs since it is fast to setup, and easy to save/load anims. But bones are much better all-around for everything else. Many think Skin is much easier to use than Physique, although some…
Some good advice already. Here's my input: Kind of what Snowfly said, a good way to exapnd your box of ideas is to start looking at more and more art. Even stuff that doesn't catch your interest. Try breaking different compositions down. Find out why certain pieces work, take those ideas and apply them to your work. When…
Really strange looking character you've got there. It looks more like an inch-worm, larvae, land creature more than a swimming, underwater creature. Consider a different locomotion strategy, like a mermaid or dolphin, a streamlined body would be the preferred shape of an agile sea creature. A quick fix would be rotate the…
Yeah, it is. The rounded_corners bump here gives us the option to set which space we want, but all the ones I tried still seemed to give me a beveled look inside that honey-comb area :S I think the only thing worth noting on the model is that the cylinder on the left was welded into the cubed-shape to prevent it from…
i wish people could re-read the top of the thread to show why i'm getting a budget card again. I've the dough to get a great one (heh I got the Plextor PX-716A Dual Layer DVD-RW recently and works snazztastical) but i'm not going to. Is it the shader support that sucks, forcing you have to turn it off and take huge step…
http://www.theforce.net/latestnews/story/2_Hour_Long_Live_Action_Movies_For_TV_105678.asp [ QUOTE ] UPDATE: Friend of TFN Mike in Florida (yup there are lots of us Mikes) had some interesting thoughts regarding this news story and I thought they were worth sharing. Here is what he had to say: "I believe Freidman was…
MatKill v1 A little script I wrote to control materials and wire colors. I got the idea after reading one of Ricks posts (can't find it now). I'm sure I'm not the first jr script writer to think of this... Heres a break down of each button. Reset Editor: Resets the material editor slots (does not remove materials from…
White text is really bright. Gray text is easier to read. Gray text is easier to read. Gray text is easier to read. Gray text is easier to read.< this gets my vote. Gray text is easier to read. Gray text is easier to read. Just thought I would put my vote in. :P
I like the attitude she has for starters. Proportionally there's a lot to be done. Starting with the face. The ears and the back of the jaw need to come forward a lot, and the cheekbones need to go further back. Try looking at yourself in the mirror and compare the way light hits your face to get a rough idea. I'd study…
Well bollocks. Non-griping, actual thought out response: how does the modular approach balance with keeping the number of polys in a scene low, for a game setting? Is it more a matter of minimizing poly-count for a modular block, and then the fact that the block's simply being instanced means that the engine only has to…