the gigatexel engine is managing the loading of texture LODs... if turned on mud is creating smaller textures down to 256 i think and will stream those textures if needed... i turn this off if i work on objects with less than 10 uv tiles and do the loading by hand... use the up arrow key to unload textures from the gpu…
i was at a friends house some weeks ago, and they had italian friends over, and the guy happend to be a doctor. he told us that the swine flu is just a bit heavier then normal and is nothing to worry about, and that the whole hype is build to set in motion this stream of money towards the medical industry. the reason i…
Sorry guys, but Heroes lost a viewer 3 episodes ago. I've been watching it since it started and this season had to many sad plot twists and excuses to why this and that, so we stopped watching it. Unless something amazing has happened that furthered the story to make it more interesting. A Shame too, since last season was…
Yeah im with monster here better resolution cinematics and also less compressed sound files and maybe less compressed texture files . Personally I think instead of trying to dupe the public with the fancy processors they should have stuck to well tested main stream processors and spent more money on more fast memory . The…
[ QUOTE ] ...I've never really met someone who's actually done this. [/ QUOTE ] I don't remember where but I read an article talking about how these companies are targetting teens. Parents are upset that these companies are basically scamming their kids and it's difficult to cancel the service once you sign up. Of coarse,…
The issue has a take tank model, I have created and it's using about 51 UDIM(s) set, I have successfully textured it inside of Painter. I have exported the maps as well all, at 4K texture maps. I have an issue right now where I try importing one texture map and it crashes UE4.26. Also, virtual streaming is turned on. If…
"Next Gen" assets, i.e. those for PS5 and Xbox Series X, probably wont be much different then what is currently being made for PS4 / XB1. The main differences going from the current generation consoles to the next ones will be raytracing, a higher standard for base framerates (60-120fps instead of 30fps), and massive…
Phase 3.3 - Facial Refinements part 1 Ezra was looking a bit flat and sketchy, so during one of my streams I took the time to refine her facial features a bit more. I wanted to make her secondary forms a bit more original, and slightly less human. I also took a foray into wrinkles :) Slow before-and-after gif: Screenshots:…
Yes. I have my stuff docked. For example I never use the movie menu except on rare occasions. Zbrush is made to be heavily customized in terms of buttons and menus placement. Pixologic just had a live stream with some of the best zbrushers in the world and menus were only used to show novices where X or Y option was if at…
That's why you need multiple clients with varying budgets and long term projects for you to be sustainable as a full time freelancer. If you can afford to be picky, great...you're a rockstar who deserves to be compensated the current industry rate everytime you get hired. I'm not one, only good enough to pull in some gigs…