1000+ hours of code? Impressive! But that's no match for the 32,382 vertices I have, or even my hidden cache of 1.75 million bytes of polygons! Touche!
Whenever I want to edit the UVs of a model, all the vertices jump and stay at the top-left corner of the UV editor. Restarting Max or resetting XForms won't fix the problem. Halp?