This came a long way man! Still not sold on those tiles, I just cant imagine why a place like this would need this type of tiles. To me it looks like it could besome sort of underground facility or complex thats been repurposed. Idk maybe its just me haha
Not seeing any nice looking scratches, can't tell if this has finger prints on it at all. It is scratch proof? idk how to handle pieces like that, couldn't do much if it was also stain resistant, i'd say you done all you could. I like the look of it though, nice work.
Looks like you improved a lot from your first version. Would be better to start her off from an idle state or standing position before she jumps off. She also lost her forward momentum at f120. She should land further instead of straight down.
Nice, Where's your reference? Will the level design mimic Dotas, or are you just using the art as a guide for style? The pdfs for their characters design and texturing should be a big help in matching the art style. character design - Re-purpose this and see if you can make it work for your structural assets. Texturing
Disney and pixar have been using this system for years. So has the vfx industry. For instance check out this paper from wreck it ralph: http://disney-animation.s3.amazonaws.com/library/s2012_pbs_disney_brdf_notes_v2.pdf imo with 90% of whatever you do, physically based rendering is going to make it better and easier.
+1 to Sukotto's comment. Additionally, I feel like her head's a bit too big, particularly noticeable from the front. her shoulders are also appearing to slant a bit too much (not quite broad enough) so that's probably accentuating it. She's also got a bit of an underbite. IDK if this is intentional or not.
Others already gave you a good critique. I highly suggest drawing, like 2D and from real life. Read a book about face, observe the face and study it the anatomy.You can probably find Andrew Loomis head book pdf somewhere. Look it up. I highly suggest it.
Hi there, I would like to register to the contest. How do I? I've already created an account at polycount but I can't find any link to the contest registration. I can not access the link to the submission download tool either (in the "Riot Creative Contest Rules" pdf). Thank you. Regards,
I had to stop working on this for a while . This time, i made my character with idle, walking and attacking animation. But for some reasons, after applying the animation blueprint, my monkey cannot shoot fire anymore and the attacking animation is not showed up there. I'm trying to figure it out now and will update soon! :)
I just don't see a really good reason to use such a high resolution, really dude... Having multiple textures can be a lot more confuse but you actually need to be organized when working lol. Idk, for me, what you're trying to do sounds way more complicated lol.