Quick update on my progress! Still going through the progress of smoothing and unwrapping parts of the model, but I am starting to apply materials in engine to feel what's working and what's not. Plan is to finish a trim sheet/atlas sheet and a few tileables with variations so I can vertex paint in unreal engine later down…
Hey all, Im Zach and I am currently a student at LCAD working on a project. At this point I am currently finalizing my block out for this asset. I would love any feedback on better ways to tackle certain parts or a cleaner way to accomplish something. I am also working on a trim sheet to add decals further down the road.…