Some food for thought with your next model - So far all of your female characters have the same basic face. The most noticeable thing that says "Tits made this character" has to be the jawline... which is incredibly sharp especially at the corner where it meets the neck and then runs up into the ear. Playing more with the…
Just for reference: in vw you can add a box either through the top menu (Create>primitives) or through the rmb-menu. In blender, you press shift-a to get a menu(space in previous versions), or the 'Add' menu up top. Not exactly a world of difference. Not sure why Mortalhuman was so confused, or why he felt the need to…
'Narrative' driven (and i use that term EXTREMELY loosely) fps is a genre that has long since gone. Doom guy is given a narrative by the fan-base, but in terms of gameplay and the story itself, he's not given any characterization at all. Duke Nukem was a satire on other FPS games and movies of the time. Joanna Dark was…
Good choice I got a similar PC and a thread along the same lines is on Game artisans so I am going to just post what I replied there: My (two weeks old) new system if you want options: CPU: Intel Core i7 930, 2.80ghz, 4Core, 8 logical Processors OS: Win7 64 Home. Ram: 6.0 GB GFX: 2 ATi Radeon HD 5700's, 1GB Ram each. Case:…
Agreed. I think it's fair to assume that social media platforms are losing their appeal, and people are *very much* thirsty for places like here and are slowly but surely coming back. So, a big thank you to everyone behind the scenes putting time and resources into maintaining this place. If anything I'd personally love…
Hey! Took a look at the file and the first thing I would note, is that the UVs are not good enough. This loop for example occupies only a few pixels - a bad bake is inevitable: Second note would be that the model is currently not very optimized. Lots of geometry that doesn't contribute to shape and shading. Some general…
Hi everyone!I’ve been working hard on my 3D skills and have been searching for a job in the industry for over 6 months now. So far, I haven’t had much luck, and honestly, it’s getting a bit discouraging. I’m currently part of a small non-commercial project (volunteer-based), but it doesn’t provide income — and I really…
Here is an update on her so far! I tried Marvelous Designer for the pants, but stopped using it very early on due to frustration. I'll have to learn it on simpler item of clothing than cargo pants haha. Got to retopology and uv mapping, and have excitedly started texturing! Skin and eye textures are by far the most…
Hey Muzz, I'll try and answer as best I can. We are still working out the details for our version of the workshop. The idea is that it will be a place for the UT community to interact and monetize their content. I'm not sure about details. I do know that content creators will take the larger percentage of the transaction…