Whilst I would like to agree with Daz about exaggeration and the truth in the english woe is me attitude... I can't, atleast not 100%. I've been mugged 4 times and they've all happened in the past 3 years, always chavs either armed or in a sizable group that even mike tyson couldn't pummel his way through even though…
100%. I starded with 3Ds max in 2009, moved to maya in 2011, stayed in maya up to 2016, and then switched to blender. Blender is awesome, powerful and its free. I work with games btw.
1. Don't have concept art in your portfolio. Focus on real time 3D environment art if that is your goal. Getting a job in that field is based on your real time skills. 2. Same applies here. Trim down your portfolio to what is essential (for AAA at least. if you want to go to a very small studio/indie studio, you can still…
Yes, when it's necessary. Like Crack said, giving unique space to every UV shell can waste a lot of pixels, cause you to use big textures to get a decent texel density and all of that unique detail might not be required. If you give everything it's own unique space and are dogmatic about texel density you're going to have…
Thanks for all the questions guys! We just wrapped up this year's GDC which turned out to be a lot more hectic than expected. It was so fun to meet so many of you at the booth and the Polycount meetup, I'll live off of that for a good while :) Ged, Correct, when you get DDO you will get a Megascans starter pack, containing…
To the OP : the reason why big studios require modelers to be able to use Max or Maya has pretty much nothing to do with these programs being superior or inferior to others - it's just because that's what these teams developed a workflow around. And one of the reasons why these studios pick these programs in the first…
Another quick tip when it comes to doing mechanical animation, you don't need to have a "skeleton" or skinned rig to keep object pieces together as one animation file when exporting to UE4. If you're working in Max(I'm sure maya has something similar/the same), you can literally just use the link tool to link the lid to…
Outside area is improved as far as interesting shapes much farther away from "a box in the mountain". Right now you have the civilization structures almost embedded into the rock. The center pool for example looks like it was cleanly carved out of the mountain. Though I don't really get that same feeling from the rest of…
Push. Been having this problem since i started using marmoset with 3.04 i think. Toolbag crashes when auto reloading high or low poly meshes. Its not happening always, but enough to be annoying, sometimes breaking the file so i have to setup a new one. Also i cannot seem to figure out any reproducible case. Here are a few…
It's a cable, Richard. It's not like they're reinventing the wheel here. They've even included it on the 360 Elite, while leaving existing owners high and dry. Look at it this way, "1080p" was one of the biggest sales words pushed around by MS when they released the HD-DVD add-on last year. I bought my TV shortly before…