@n4uj, year and a half ago CryTek experienced huge financial problems. Amazon licensed CryEngine for themselves plus for redistribution and that saved CryTek. Details: http://kotaku.com/sources-amazon-spent-big-bucks-on-cryteks-engine-1696008878 And, yes, Lumberyard is totally free. The only major downside is that if you…
Honestly this was to be expected wasn't it? The financial issues seemed to be massive recently. I guess they will end up focusing on the two things that atleast made money: Warface and Cryengine (i atleast hope the Engine does). Hope people fall on their feet but i don't expect anyone, employees or employers, to be…
On a AAA game: the publisher is likely to assume that all the assets are OK and will be kept, until the publisher decides to change the narrative or some such, so that the assets are no longer needed for the game. The developer is more likely to want to dump all the prototype assets, because they are often made in a…
$39.99 is the optimum price for games. Just ask CliffyB. Unforunately, developers have to deal with this thing known as a Publisher. Publishers invest a lot of money in the games they produce, so obviously they want a return on their investment, and why invest in something that isn't a sure thing. The publisher is…
as an admin of a COD clan community, i see the challenges that this will face us.... those of us who rely on dedicated... are a bit nervous with this new system.. what it means for maintaining a functioning community... but on the same note, i am kind of interested to see how this new system will pan out... as an artist…
oh i know, as you can tell from my replys in eahc topic i found them quite amusing. but this is only the beginning, there are a lot more topic just like this... which in reality is kind of sad. it basically means that some poeple think that video game developing is nothing more than learning html, hiring an "idea man",…
I left Vancouver a few years ago. The kinds of opportunities I was sacrificing just wasn't worth it at that point in my career or my life. I find a LOT of Vancouverites pass up working on a AAA title, to work for a crappy startup with a shakey future, just to STAY in Vancity (I had also been guilty of that). I'd highly…
I think you are definitely ready for jr roles and maybe some mid level ones too. The black knight feels like your weakest piece. While I think your work is solid, none of your pieces really push to AAA. Most of your human pieces needs work on materials for skin, hair, eyes. The hair cards on Knight's Bane needs to be…
I think for the larger studios, the costs offset the benefits so long as they have ongoing projects. Really depends on the role, and your own cost of living. Not to say every game dev needs to live in a bootstrapped way, but I do find that atleast in northamerica what constitutes decent living is pretty different from…
Looked at your breakdown video and saw that you had some reference, which is really good, especially for complex movements like you're doing. I'd suggest taking more time to study the refs to get a good understanding of how the body's gonna move and why. The motion capture clip needs to be edited, I noticed the hands and…