-2 of the best games I worked on shipped in april -moved to california -finally got a U.S. work visa -started working for a studio that suits my personality -1st game where I have had some clout and managemnet exp -designed my first art pipeline for the game I am working on -finally visited NYC -bought my first car hey,…
Normal maps are usually quite good at creating indents since they contribute less to the silhouette than parts that project from the models surface. For the seam that curves to run down the handle, especially, I can actually see where a normal map might give a smoother result than faceted geo. I'd put any extra polys into…
On the 1st wireframe, you can get rid of the loops on the left and right, and use face weighted normal/edit the vertex normal to achieve the look you are going for. With tileables, there isn't really any other option to do what you are looking to do without adding geometry. I use maya, and a tool called migNormals tools to…
The idea with this project is to model the interior and exterior so that it could be shown as if it were a 1st person or 3rd person game. I think if it were a first person flying game you would definitely see those knobs, they'd be pretty much in your face the whole time. I have actually started to redo the maps. I doubled…
on the 1st head it looks quite pillowy like there is no underlying bone structure, especially the transition from forehead to eyes. on both models the ears are super flat, ears tend to stick out more and add some profile to the overall shape. the lowpoly is suffering for chunkisitis ie: the silhouette of the top of the…
i love it. Some of them offend me, like the 1st one...then i realise im just taking shit too seriously :P You got somethin' here chris... pogo: My office mates didnt get the third one either...he's teasing him about 'early xmas', which sounds awesome to a kid...and then says they stopped it, all the while it's a huge lie.…
It definitely takes practice to learn the Alien or Predator. Marine is the easiest to pick up and use because we're all so used to using guns in games. I've managed to hit 1st for 2nd place consistently now playing as either Alien or Predator. Had an amazing game last night with a lot of really skilled players, wish I…
some decent work man, but for the love of god get rid of the particle style name intro, nothing screams student more than using jazzy fx.....keep it clean and simple. the cross over mask thing in the 1st environment was kinda distracting/annoying too so maybe just either fade between them during the camera move or lose it…
Ya know that's what i plan on doing ... 1st thing i posted was some random girl i was working on but it was also for class so i had to half ass it near to end to get a grade for it ... i still need to rig her, skin her and animated her but i am not proud oh how she came out, i just needed a grade for that class. But i am…
[ QUOTE ] I hope everyone is alright with my doing this, if not, speak up. [/ QUOTE ] Personally I would really like to keep this is in 1st an open and 2nd an "generic" modeling forum like polycount to ensure "outside" traffic. But of course there is noone stopping you from mirroring these models on your page. Edit: Oh and…