I'm on a single 24" at home. I just alt+tab like a maniac. Before I moved, I had a 50" LCD on the wall for customers/watching movies/testing. But 90% of the time it was playing console videogames. Hardly used it for a secondary.
A quick crit from me is you need to push your darks and lights further. Right now everything is floating very close to your 50% mid tones. Choose a light source and paint in some drop shadows along the handle.
Very cool indeed. :) Felt sorry for the guy hammering away at 0:50 lol. I was kind of hoping to see more of the new races in the cinematic, but this is cool. The bit at the end with Stormwind actually explains some of the damage shown in game. (in the beta) :)
I'm looking for something with a GUI, not a zip file of source code I have to compile. So far, Worldcast and MailXpert seem to be my best solutions. http://www.fairlogic.com/worldcast/index.shtml 50 bux http://www.xtreeme.com/mailxpert/ 60 bux
After the precious advice from Tor Frick the columns is from now made of 9818 triangles (instead of 50 000 about ^^,) and its shape is not that much changed :D Whatch it in 3D with Verold:: http://goo.gl/aT3EOB
Hey all, we just reached 50% on our Kickstarter! In celebration we have released a public demo, available until Sunday night! Check it out! If you dig it, please help us out on Kickstarter!
Also, I'd really suggest to get a tablet of some sort, you can pick up a decent used Intuos for $50 USD or so, but painting with a mouse will really restrict what you'll be able to create effectively.
Damn, alot of wasted space on that UV Layout.... : \ Looks like that Wing or whatever could have been symmetric as well. About 50% is wasted right now. If that wing was cut, could gain prob 75% resolution.
You know, I just posted this in another thread (probably because 50% of the threads in general are about stress / layoffs / worry / depression / suicide / bunnies), but perhaps some good ol' fashioned nature could help!
3ds max + Clone modifier + Shell modifier + Path Deform + Curve thickness with one click + Open edges highlight with color Maya + Camera based selection + UV editor does not lag with 50+k meshes