I am about to graduate from Herts and I think the time I spent there was really good and I have improved a lot. However, I cant say that everything I learnt is from the university. Basically we have a project to do and then I go and find tutorials online which actually help me to get new skills and improve old ones. It may…
The problem you got isn't that you have a large ngon, but that you have an concave ngon. Check out the picture I made below. There is three rows: Convex ngon, Concave ngon and an adjusted concave ngon. The first row got three shapes, ngons, which are convex. These are good ngons when using anything that adds more polygons…
were they given more than just the profile drawing? of so, then design has to be at least a part of it, considering that they're only seeing 2 axes of a 3 dimensional object, right? there are quite a few things that could be improved that mostly relate to the dimension not shown in that concept, so implementing them would…
callebo--this is why so many people use a texture atlas image composited of lots of subtextures for things like buildings...but costwise, it may not be as huge an issue. If you have a large building with lots of materials, but it's only placed once or twice in the scene then having a few materials is fine--especially if…
Heh thanks yeah well these aren't the actual resolutions of my textures, I guess i should have stated that. The Fence material has a transparency and an emissive that's just the diffuse there. I'm missing some normals on my plants but not on the bricks, hah... I expected some one to comment on the bricks. Well this place…
Freak Angels is written by Warren Ellis and as such should be read by everybody. And Menage a 3 and OGLAF are exceedingly NSFW. As for my selection, I'll go with" www.mspaintadventures.com What started out as a tacky forum based stick figure comic where users voted on what should happen next has evolved into a brilliant…
One thing I think you should look out for, and which will improve your stuff a lot, is your colour-use in shading. You seem to shade things with white and black, ie. just darker and lighter versions of the colour of the surface you're shading. That looks very bad, and generally makes things look flat. Have you read through…
I’ll be sticking to the fighting game genre, drawing from
Battle Arena Toshinden 2. Toshinden and Toshinden 2 were some of the first 3d
fighting games I remember playing and enjoying…and especially liked seeing all
the character illustrations in magazines, with Tracy being the standout. image source:…
Hello I am quad drawing in maya on a model and yesterday I was using symmetry just fine. BUT today I get an error whenever I start up this project saying that something happened and to check script. The real issue that now I cant use symmetry while quad draw at all and I have no idea why. I looked at maya site for answer…
not all translucent material types cast shadows - there are a a few different options that all have pros/cons the not drawing thing is a little odd - does the object disappear if an opaque material is applied? unless the asset came from the marketplace or whatever I wouldn't expect this to be a lod issue - the default…