@Alex_J Thank you very much for your quick response! True, grouping by type can be considered redundant given that the computer is already good at doing this on its own. However, grouping by “use” does make some sense. Rather than use, the appropriate word would be category. We can create models that we usually find in…
Here's what i have so far, i have yet to take it to my instructor and see if any changes can be done to improve this atm. Any feedback is greatly appreciated, thanks!
What I have is a car skeletal mesh and I want to add decals on it like flames, stripes, etc. Now I want these decals to be used among several different cars and recreating them for each vehicle would take up a large amount of harddisk. So what I want to do is create a new uv layout for every decal like you can do in max.…
Lol, I have no problems with cars and I think his look badass. I actually had been working on a car when I heard the hiring managers say that and started going through peoples portfolios and seeing how many people modeled cars and decided to switch. You have to figure if a hiring manager looks at 5 different peoples…
Hello everyone. I'm posting this character I created for uni. I'd like to hear what you guys have to say about it and what can I do to improve it. Here's some wireframes: There you have it!
Hello everyone, this is Denis Weber. Today I’m going to talk about what happens if you combine LEGO and the iconic movie Terminator 2. I’ll show you how I created a real LEGO trailer and what came out of it. I like doing such large-scale projects and if you have any cool ideas, let me know in the comments. If you prefer…
Some tips perhaps, ur lighting seems flat in the last screenshots, looking at the last one the couch seems to be floating because there's no shadows beneath the couch etc. Liking the glass tables tho.. All the rooms, every corner, is clearly visible. That wouldn't really happen at night with such small lights. The metal…
Hi everyone, I'm currently planning a 3D environment that fuses the dramatic natural setting of Petra (Jordan) with the ornate and rich Levantine architectural style. The vision is to build a narrow canyon path that leads to a large, impressive mosque structure, with a bazaar carved into the sides of the canyon walls along…
The car shouldn't be to hard to model you can always find some nice orthographic shots to get your proportions down (or I can head to my garage and send you some pics of my P1 for reference) I seen Paul work before just never remembered his name, I wouldn't even know where to begin on some of his models. You guy should do…
I have here a flat top hair style with all the modifiers turned off so it's just the base xgen. I'm attempting to smooth the top part but each guide adds a little hill. At first I had spare hair guides, which is usually the best way to go, but this only made the bumps bigger. Each guide I placed just made the hills…