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Re: freelancer 3d artist
Reply by
Taunt
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Dec 2019
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Artists Looking For Work
Hi again. Looking for work 6k tri. 4k map. PBR textures. For mobile game
3 results
Re: How do i setup parallax shader in substance designer 4.6
Reply by
ActionDawg
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Mar 2018
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Adobe Substance
it's been a long time, but 4.6 doesn't have pbr parallax? should be enabled by default if it does.
2 results
Re: EMP Grenade
Reply by
ZacD
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Feb 2015
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3D Art Showcase & Critiques
You shouldn't bake AO into the albedo with PBR, but you can put it into the AO channel if there is an option for it.
2 results
Re: The Aetos Dios
Reply by
avenali312
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Oct 2014
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3D Art Showcase & Critiques
Just a quick test playing around with how PBR and metalness work: And a small sample of the maps:
2 results
Re: Will Ehrendreich - 3D Artist seeking work
Reply by
willehrendreich
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Jun 2015
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Artists Looking For Work
New Art on my Artstation! Come check it out! https://willehrendreich.artstation.com/portfolio/pbr-clothing
2 results
Re: Creature Concepting
Reply by
zberry
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Feb 2015
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3D Art Showcase & Critiques
Doing a PBR style texture pass on this helmet, painted in substance painter and PS, rendered in marmoset.
Re: M1D Garand - Wip
Reply by
waedoe
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Apr 2018
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3D Art Showcase & Critiques
Unwraps, 20k rifle, 5k Scope, 2048 Rifle, 1024 Scope. PBR painting next.
Re: Victorian table and room props
Reply by
sarah190016
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Dec 2015
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3D Art Showcase & Critiques
yes, I made the texture tileable in Photoshop first, and then adjust PBR in SD and import into SP
3 results
Re: Warhammer's Melta Gun
Reply by
Damian Nachman
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Jul 2014
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3D Art Showcase & Critiques
I decided to revisit this project, after learning some PBR. Final textured low poly:
2 results
Re: geometry detail
Reply by
passerby
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Mar 2015
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General Discussion
Normal maps are going staying around for a long time, pbr materials really relie on them
2 results
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