You are the next contestant on the Blizzard Entertainment Next Gen MMO team!!! We are extremely excited to be adding yet another great Polycount artist to the Blizzard family. Much deserved my friend! -Kenny
Hello there, I'm making the low poly of a flashbang asset and I included a simplified interior for the fuze but my poly count is at 6K and I'm wondering if this is acceptable for a first person grenade on current/next gen?
I changed the mip gen settings but the situation doesn't change.... :( Where can be found a master anisotropic filtering "variable" for the entire scene?
Turret man!! great work! such an awesome symbiosis of cartoony style and next gen Created for Bitgem Shop: http://shop.bitgem3d.com/collections/textures