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Re: My first game has been officially announced!
Reply by
Xenobond
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Jul 2007
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General Discussion
So, what makes a 'next gen' game then? Please don't tell me it needs to have normal maps or it doesn't qualify.
7 results
Re: Max 8, Some physique questions
Reply by
FatAssasin
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Jul 2007
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Technical Talk
Physique is soooo last-gen. (Seriously, it's not being developed any more. They should really just remove it from the modifier list)
Re: Project Offset Trailer
Reply by
thomasp
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Jul 2007
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looked like your typical next gen bloom game to me. only the animations stood out - in an unintentionally entertaining way.
3 results
Re: What the f happened to episode 2?
Reply by
wille
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Dec 2006
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General Discussion
uuhmm..pushing back games has nothing to do with next gen..its been like this since the dawn of games development.
2 results
Re: Samus Aran WIP
Reply by
roolie
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Jun 2007
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3D Art Showcase & Critiques
10k tris is way 2 much for any game character model even for next gen.(base mesh not including accessories)
6 results
Re: Eat3D has a bangin' sale on
Reply by
lefix
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Apr 2009
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General Discussion
broken pillar+next gen texturing are easily the best tutorials on these topics that i have seen. sounds like a good deal.
Re: "Avatars" are Microsoft's take on Mii's?
Reply by
Armanguy
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Jun 2008
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@nacire : dude, how cool would a next-gen link look? hopefully Nintendo makes a graphical upgrade with there next system :)
2 results
weapons modeler wanted, redmond wa
Topic by
chrisd
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Nov 2006
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Full time/Part time work
looking for a weapons modeler, for a next gen title, preferably with experience of 2 years but exceptions can be made, email work samples and resume to cdurso2001@gmail.com also email for more info.
Re: Making realistic eyeball for human character
Reply by
JacqueChoi
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Feb 2012
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General Discussion
i flatten the iris, and just use a concave normal map. in NEXT gen, we'll just model the entire socket properly. :D
Re: Taking an art dump...
Reply by
looprix
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Jul 2013
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3D Art Showcase & Critiques
of course! especially with nexter-gen around the corner :) It all comes down to your own process, which tools work best for YOU?
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