Hi there! new user on the forum, this competition drew me here :) Been working on a Kassadin project while waiting for my forum registration to get confirmed. Kassadin is just one of those old champions in dire need of an updated mesh, but with a nice concept/lore behind him so I felt that it would be a really fun project.…
I agree with this is Victoria above. scene is too noisy, and has an undefined focal point. - there are no shapes helping to draw your eye to the focal point - no contrast in lighting or contrast in colour/etc that help push you to the focal point - there is foliage everywhere and no variation or breakup. In an image like…
One of the recent works i did this year and is part of my 3rd person action game with arcade rogue elements, This is meant to be a design showcase and a character sculpt, still in a develop stage, so not final
3D Environment Artist - all levels needed (Lead, Senior, Mid, Junior) Job Description: As a 3D Environment Artist, your responsibilities will be as follows: - Create awesome real-time environment art assets. We are looking for an efficient and flexible workflow that satisfies game engine budgetary requirements. - A General…
You're absolutely right BigtimeMaster, I indeed kinda missed the "all are as separate OBJ-s with UV-s" from the first post. As it sounded obvious that everything needs to be in a single fbx. My bad. About this example of a body that one needs to paint beneath a layer of clothes. As far as I'm concerned I keep both Painter…
In terms of silhouette your problem is that outside of the plumage on the helmet there are no big interesting shapes that stand out. Some things that contribute to a strong silhouette is rhythm and negative space. Both principles are a bit too involved for me to give a full discourse on in just a forum post but i'll give a…
I don't do any concept art for personal projects and with a model that will be viewed at any angle it's almost pointless, I later figure out the scene in 3d anyway. Instead I use imagination and a lot of refs. Usually I sit down for a few hours just looking for information and photos about the subject and play games (if I…
I did my best from just this limited 2 similar views About your question relating normal map : Basically you can have things that are in the material of the cloth itself like cloth bump or some sort of pattern , embroidery , lace trim and so on this is specifically on moving part , on part that doesn't move much or at all…
Hey guys, sorry for the little delay I planned out earlier, I got caught up in events and I had been a little lazy. I just came back from a 10 days break and I need to get back into the usual workflow I guess! After all your feedback, I tried to blockout the top left concept like many of you suggested, but I realised that…
I like this model and the style. It reminds me of an 80's sci-fi cartoon that I can't remember the name of. The proportions looks OK overall (I am no character artist and have little experience of anatomy) but I think the neck looks too thick. A more swan-like and linthe shape would seem approriate to me. If you want to…