Hi everyone! We're really excited to say that nDo2 is now out of beta! Thank you all for your tremendous help along the way. Your support has been invaluable. Hopefully now, all major bugs and glicthes are erradicated. We hope you have tons of fun with all the new features that are introduced in the release version. Some…
Hi RipNic, Since you live in Sweden I would suggest you have a look at Ubisoft Massive in Malmö. They are currently looking for 700 people, but seem to have trouble finding the amount of people they need. Or so it was said on Swedish Radio the other day. I am currently a bit in the same boat. I graduated from games art…
So I finally got around to organizing my brushes today. It took me about 10 hours but I have everything sorted now and I thought I would share it. There are approximately 170 brushes total. A lot of the Photoshop Brushes I use are from this thread, Adonihs, MightyPeas, and Racers brushes to name a few. I even have a few…
What part do you say is photoshopped? The work in progress shot, right? Everything in there is modeled and textured. Just minor CC in Photoshop..And I haven't added any furniture to the first shot yet..It's just an empty kitchen right now :) Noise noted ;) What problems do you see with the roof. I'm assuming you mean the…
@Ged The target platform is PC for now. I'd love to imagine porting the game to PS4/XB1 in a distant future, but that's so far down the road that I'm not going to plan anything around it. Target hardware is something around a GTX 670 minimum requirement for 1080@60fps, medium settings. After doing a lot more research, it…
RexM: Whoops, sorry I didn't explain myself properly. By having problems with the textures I meant the alphas and layout of my diffuse maps. Getting the right amount of leaves, making sure that there's enough space between each cluster and figuring out the negative-to-filled space ratio has been a rather painful process.…
Thanks all for the feedbacks I have already see your heads thread, looks great, maybe I'll give it a try (hem, don't know if it's correct :P learning learning...) [ QUOTE ] The texture has a great quality to it. If you clean up you're unwrapping and waste less space there will be more room for you're great details. [/…
theres some serious tallent going on here for a first time char model, very nice indeed. The Turnarounds look higher poly than the picture above, and based on them I'd suggest to you to look where you can reduce the poly count without compromising details. For example, because this is wielded in the middle, you could…
Where are you buying? Newegg has that same CPU for $225, $120 less than what you have listed, probabbly has everything else cheaper too if thats the case. For $289 you can get an Intel I7 920, which would be a better CPU as well. http://www.newegg.com/Product/Product.aspx?Item=N82E16819115202 Check this out:…