Hey! I made a snow shader by following Jacob Norris' tutorial. I rendered it in Marmoset. It looks the way I hoped when I render it on a plane but when I render it on a sphere it loses it's fluffiness. Anyone know what I could do to avoid that? Thanks!!!!!
Hello, I am using mentalray to render. when i render unsmoothed, my render works but when i apply an approximation editor to my geometry, it dissapears? why is this and how can i fix it? i changed the material to a basic lambert and it still does not show up?