Hello fine people of polycount, I'm here with some questions regarding iOS games in unity - specifications for us, 3d modelers. 1. Are there any specific texture formats, number of bits per pixel, number of colors or color palettes recommended for such projects? 2. Are the uv unwraps recommended to be non-overlapping? 3.…
Hey all, I made a game. You should play it. Available one iOS and Android. It's kind of a rolly heady toey type thing. Here's a little teaser video. https://www.youtube.com/watch?v=UulMobfm0vQ Get it here: Android iOS Would be happy if any checked it out and let me know what you think. Working on the first update at the…
Hey guys! How are you? I have a question.. Right now, I am exploring the virtual reality universe more and more and I own an iPhone. Unfortunately, I was very disappointed by the lack of good content on the App Store comparing with Android solutions.. However.. Lately, I've stumbled upon this video on reddit:…
There's a bigger market than just the ios market. The ios market is a bit of a gamble, where it probably is the easiest to just rip someone off, or have the best ability in marketing (yet another area outside of art) But the thread title is misleading if that is the objective here, as you're no longer making money of your…
I don't want to sound rude or whatever but is there any reason or technical limitation ( ios game) as to why it's so blocky and blurry? or is it just a wip?
Looks amazing, I'm about to play it. Me and a small team of other students are looking into developing an iOS game so this is really interesting to me :P