Inpaint will not fix lack of knowledge. It won't let you fix perspective or composition or anything bigger. If you don't know what you are doing, ai tools wont either.
Fundamentally this is the same problem you have when texturing a landscape - you have a relatively low mask density and you need a very high perceived density of information. The same bag of tricks you can find in the billion youtube videos on the subject (ie. noise + height blending between tileables) are applicable and…
someone could tell you that it is a handicap and you aren't a true artist or character modeler if you cant someone else might say it's nonsense and that every studio they worked at used base meshes if the goal is to get a job i think that it makes sense to try the path of least resistance first and only upgrade your…
Well, it's hard to judge the accuracy of that truck without knowing what you're comparing it to. But regarding your other points... The flat matcap basically just shows you model without any shading, without any shadows. It's useful if you just want to check the silhouette of your model without being misled by shading or…
Hi guys new here, thanks for having me. Been working on my modelling skills, I enjoy sculpting. I created this model hand to test my skills and I would love your pro feed back if you can. Any tips or advice will help, thank you.
when you crease your meshes you have to work a bit differently from using classic support loops. poles on edges can easily shade poorly, you should always make sure of clean loops/rings on edges otherwise you have these spots jesus why are these images so huge? @@"Eric Chadwick" ^^
i read the things people posted here, lol. I listened to parts of the video that eric shared and skimmed the transcript. I read the transcript on the one you shared. I was able to at least paraphrase what I've read back in my own words, which would be some indication that i understood what I read. You haven't done that…
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